Monster Spotlight: Assorted Pokemon (Unova Edition)

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With Part Four of Monster Spotlight’s Pokemon deep dive, we travel to the Unova region, i.e. the first Pokemon land to be inspired by/based on a country that ISN’T Japan!  So grab your McDonalds and prepare to buy new pants as your waist expands, because we’re going to the Pokemon world’s equivalent of the USA.

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Monster Spotlight: Assorted Pokemon (Hoenn Edition)

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It’s time for the third part of Monster Spotlight’s ongoing exploration of the Pokemon franchise’s critters, which is getting more weirdly emotional and personal with each installment.  This time we’re focusing on monsters who debuted in the Hoenn region, i.e. the Third Generation of Pokemon!

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Monster Spotlight: Assorted Pokemon (Johto/Sinnoh/Alola Edition)

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AS PER LAST TIME, ALL IMAGES ARE OFFICIAL POKEMON COMPANY ARTWORK TAKEN FROM GOOGLE IMAGE SEARCH.

Not all pokemon generations are created equal.  Like, literally, there are a different number of new pokemon in every individual generation of the games, and some have significantly less than others (and none top the 151 introduced in the first generation).  As the number of total pokemon creeps ever closer to 1000 (which is an ludicrous number of unique playable characters, even for a mons game), the pokemon company has actively tried to slow down a bit in how many new pokemon they make in a game, because the higher that number is, the more impossible basic aspects of an RPG (balance between different playable characters, making the different playable characters feel unique by giving them unique movesets and animations, creating new mechanics to keep the franchise from feeling too samey, etc.) become.

So if, say, you’re doing a series where you talk about pokemon you like and organize it by generation, some generations give you less to work with than others – especially if those generations, in addition to having significantly less pokemon than others, also just have proportionally less pokemon that appeal specifically to you.

You read the title, you get where I’m going with this.  I’m lumping the Johto, Sinnoh, and Alola pokemon games’ unique mons together in one article for convenience, because I don’t have nearly as much to say about them as I do the other generations, and yet desire a rough symmetry from these articles.  So let’s dive into what you could un-charitably call my least favorite pokemon generations – which would be a bit extreme to say, honestly, since these generations still managed to introduce a lot of pokemon I like, including two of my absolute favorites.

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Monster Spotlight: The Godzilla Gang Pt. 2

Last time, we looked at the various kaiju Toho studios made from the 50’s – 70’s, what Godzilla fans call the Showa era of kaiju flicks.  Now we’re going to look at the kaiju of the 80’s and 90’s, which fans called the Heisei era (despite the first movie included here technically being released during what was still the Showa era of Japan’s history, and despite the fact that all the Godzilla movies released after the “Heisei era” of Godzilla films so far have ALSO been released in the Heisei era of Japan’s history – look, I know it’s confusing, just roll with it).

There was a nine-year break between last Showa film and the start of the Heisei era (of Godzilla movies, not Japanese history), and during that time Toho decided some course correction was in order.  The kid-friendly heroic Godzilla of the later Showa films was now deemed a “mistake,” and the rebooted franchise decided to go back to Godzilla’s villainous roots.  There was also a firm rule about avoiding anthropomorphization – no longer would Godzilla dance, shake hands with friends, or do other friendly, human-like gestures.  This was going to be a new, ferocious Godzilla, and animalistic Godzilla, a badass Godzilla.

That was the intent, anyway.  What was the result?  Well, read on after the cut.

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Monster Spotlight: The Godzilla Gang Pt. 1

I know I’ve mentioned in previous Monster Spotlights how the subjects of this article series are close to my heart, but believe me when I say that none are closer to my heart than the subjects of this one.  These are the monsters that made me a monster fanatic, the towering titans of terror who filled me with fascination and wonder when I was young and, in many ways, shaped me into the person I am today.  That’s right, we’re casting the Monster Spotlight on the kaiju of Toho studios – Godzilla, Mothra, Rodan, Ghidorah, and their monstrous friends, foes, and distant relations!

Of course, that’s a LOT of monsters to look at, so we’re going to break this into parts.  In this first installment, we’re looking at the monsters from what fans call the “Showa” era of Godzilla movies (even though some movies in the next era were still in the Showa era of Japanese history – look it’s complicated, let’s keep it simple), i.e. those made from from the 1950’s to the 1970’s.

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Monster Spotlight: (Some of) the Monsters of Resident Evil

Today’s Monster Spotlight tackles a subject almost as near and dear to my heart as Pokemon, and one that similarly left a huge impression on me when it comes to monster design.  It’s also one of the most iconic franchises in horror video game history, which makes it ripe subject matter for discussion here at Horror Flora.  That’s right, we’re shining the Monster Spotlight on the Resident Evil series!

Well, ok, factually speaking we’re really only shining the spotlight on, like, the first three games and a bit of Outbreak, Code Veronica, and RE:0, and even there we’re not looking at the full bestiaries of each.  I know, boo hiss, listen there are other sites you can go to for that.  I’m going to look primarily at the Heavy Hitters here, and I’ll tell you why (other than the fact that there are 52 images in this review and my wordpress account does have a limit to how many photos I can upload): for this article, I busted out my old and worn copy of the Resident Evil Archives, a book that covers the first three Resident Evil Games (and Zero and Code Veronica), and, more importantly, has concept art from them, including cut concepts.  As a kid who never got to play the games but loved the strategy guides showing off their various monster designs, it’s a freakin’ treasure trove, and I’ve never been able to find the concepts on the internet.  As far as I know, they are ONLY in this long-out-of-print book.  And while I was reluctant to put my already worn and now very expensive to replace copy on the scanner multiple times, straining its spine by trying to make it lie as flat as possible, I did it anyway, because I love you.

…and because saving all the coolest images is a good backup plan for when the book finally falls apart.

…also there’s, like, three images I borrowed from the Resident Evil fan wiki, you’ll know ’em when you see ’em.

So, without further ado, let’s dive into the monsters!

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Third Year Anniversary

Well dang, three years!  How the time flies!  Horror Flora’s anniversary celebration is going to be a little low-key this year, but I’m hoping that the quality of the posts I have planned will make up for the lack of quantity compared to the last two years.  Stay tuned!

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