Today’s Monster Spotlight tackles a subject almost as near and dear to my heart as Pokemon, and one that similarly left a huge impression on me when it comes to monster design. It’s also one of the most iconic franchises in horror video game history, which makes it ripe subject matter for discussion here at Horror Flora. That’s right, we’re shining the Monster Spotlight on the Resident Evil series!
Well, ok, factually speaking we’re really only shining the spotlight on, like, the first three games and a bit of Outbreak, Code Veronica, and RE:0, and even there we’re not looking at the full bestiaries of each. I know, boo hiss, listen there are other sites you can go to for that. I’m going to look primarily at the Heavy Hitters here, and I’ll tell you why (other than the fact that there are 52 images in this review and my wordpress account does have a limit to how many photos I can upload): for this article, I busted out my old and worn copy of the Resident Evil Archives, a book that covers the first three Resident Evil Games (and Zero and Code Veronica), and, more importantly, has concept art from them, including cut concepts. As a kid who never got to play the games but loved the strategy guides showing off their various monster designs, it’s a freakin’ treasure trove, and I’ve never been able to find the concepts on the internet. As far as I know, they are ONLY in this long-out-of-print book. And while I was reluctant to put my already worn and now very expensive to replace copy on the scanner multiple times, straining its spine by trying to make it lie as flat as possible, I did it anyway, because I love you.
…and because saving all the coolest images is a good backup plan for when the book finally falls apart.
…also there’s, like, three images I borrowed from the Resident Evil fan wiki, you’ll know ’em when you see ’em.
So, without further ado, let’s dive into the monsters!